UI/UX Design 2022
Meta Quest 3P Retail Experience
Introduction
We worked with the Oculus Retail team to repurpose the content and functionality from the original experience into a new dual experience where it will live within 3rd party physical retail environments like Best Buy and Target. This project involved updating the Meta Quest 3P retail interfaces to align with the new Meta branding, update content, design, and introduce the new Meta Quest Pro headset.
The Challenge
We were tasked to update the information architecture, UX wireframes, copywriting, site designs as well develop it completely on stack.
The Solution
My role in this project was restructuring the current design system in figma to create complex and scalable components that could flex across mobile, tablet and desktop so that we could essentially have building blocks of stacked segments within each page. The design formats included a mobile experience, regular touchscreen experience and a large scale touchscreen, translated into 14 languages.
Contributors
Designers: Youngshim Gontijo & Caroline Noebels
Creative Director: Parker Peterson
Producer: Devin Schneider
Assoc. Account Director: Evelyn Howard